I was tasked with creating the initial clothing of 4 characters for the Camp campaign for Wallmart. I created the clothing geometry in Houdini and then simulated it using Houdini's Vellum solver to give it a bit more of a cloth feeling. I used Substance Painter to create all the textures. The preview images below were done in Redshift.
Here is the final project: https://www.behance.net/gallery/101825057/Camp-by-Walmart?tracking_source=search_projects_recommended%7Ccamp